Team Sports for Game AI Benchmarking Revisited
نویسندگان
چکیده
Sport games are among the oldest and best established genres of computer games. Sport-inspired environments, such as RoboCup, have been used for AI benchmarking years. We argue that, in spite rise increasingly more sophisticated game genres, team sport will remain an important testbed due to two primary factors. First, there several genre-specific challenges systems that neither present nor emphasized other types games, frequent replanning. Second, unmistakable nonskill-related goals systems, contributing player enjoyment, most easily observed addressed within a context sport, showing creative emotional traits. analyze these factors detail outline promising directions future research benchmarking, context.
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ژورنال
عنوان ژورنال: International Journal of Computer Games Technology
سال: 2021
ISSN: ['1687-7055', '1687-7047']
DOI: https://doi.org/10.1155/2021/5521877